Aug 18, 2019 A list of every gun's DPS (damage per second), in order of highest to lowest, categorised by full-automatics, marksman rifles, shotguns and handguns. Guides, Gameplays, Videos and more other about this game. Official Website. Master the art of destruction and gadgetry in Tom Clancy’s Rainbow Six Siege. Face intense close quarters combat, high lethality, tactical decision making, team play, and explosive action within every moment. Available on Xbox One, PS4, and PC.
Tom Clancy's Rainbow Six Siege. Cav's pistol needs a damage nerf It is too strong and it can out dps any weapon with 3 shots. Showing 1-15 of 26 comments. It also has the highest DMG fallofff, you need to hug someone to be effective, at 10m it does like 17 DMG to 3 armor ops, any gun is better than that. Gamepedia has joined forces with Fandom and we are considering merging Rainbow Six: Siege Wiki on Gamepedia into its Fandom equivalent on 31 January, 2020, unless there are valid objections against that process. Please use the discussion page on the Community Portal to bring up any concerns, or message the Wiki Manager directly.
A list of every gun's DPS (damage per second), in order of highest to lowest, categorised by full-automatics, marksman rifles, shotguns and handguns. Please keep in mind that recoil patterns, damage falloff and available attachments may affect the consistency of damage with each gun, meaning this is not a reliable source for which gun is best to use.
Fully automatics (AR, SMG, Machine Pistol, LMG)
- Sledge/Smoke/Mute SMG-11: 740.83
- Fuze AK-12: 637.5
- Jackal C7E: 613.33
- Hibana/Echo BEARING 9: 605
- Twitch F2: 604.33
- Dokkaebi/Vigil/Warden SMG-12: 592.67
- Nomad ARX200: 587.5
- Dokkaebi/Vigil C75 Auto: 583.33
- Hibana TYPE-89: 566.67
- Ash R4-C: 559
- Buck C8-SFW: 558
- IQ 552 COMMANDO: 552
- Maverick M4: 550
- Zofia M762: 547.5
- Thermite 556XI: 540.5
- Clash SPSMG9: 539
- Jäger 416-C CARBINE: 530.33
- Maestro ALDA 5.56: 525
- Sledge/Thatcher L85A2: 524.83
- IQ G8A1: 524.17
- Fuze/Finka 6P41: 521.33
- Gridlock M249 SAW: 520
- Capitao PARA-308: 520
- Capitao M249: 520
- Lion V308: 513.33
- Thatcher AR33: 511.82
- IQ AUG 42: 504
- Ash G36C: 494
- Zofia LMG-E: 492
- Bandit MP7: 480
- Blackbeard MK17 CQB: 477.75
- Nomad AK-74M: 476.67
- Gridlock F90: 468.67
- Ying T-95 LSW: 465.83
- Jackal PDW9: 453.33
- Mozzie COMMANDO 9: 450
- Finka SPEAR .308: 443.33
- Vigil K1A: 432
- Frost 9mm C1: 431.25
- Kapkan/Tachanka 9x19VSN: 425
- Mira VECTOR .45 ACP: 420
- Lesion T-5 SMG: 420
- Ela SCORPION EVO 3 A1: 414
- Alibi Mx4 Storm: 411.67
- Mozzie P10 RONI: 411.67
- Smoke/Nøkk FMG-9: 400
- Mute MP5K: 400
- Echo MP5SD: 400
- Kaid AUG A3: 385
- Castle/Pulse UMP45: 380
- Doc/Rook MP5: 360
- Valkyrie/Warden MPX: 359.67
- Doc/Rook P90: 355.67
- Caveira M12: 330
Marksman rifles/Semi-automatics
- Twitch/Lion 417: 517.5
- Buck CAMRS: 517.5
- Maverick AR-15.50: 465
- Blackbeard SR-25: 457.5
- Dokkaebi Mk 14 EBR: 450
- Glaz Qts-03: 278.08
Shotguns – *damage capped at use of full magazine
- Kapkan/Tachanka/Finka SASG-12: 275
- Ela FO-12: 233.33
- Caveira SPAS-15: 145
- Maestro/Alibi ACS12: 135
- Frost SUPER 90: 116.67
- Valkyrie SPAS-12: 116.67
- Ying SIX12: 116.67
- Lesion/Nøkk SIX12 SD: 116.67
- Thermite/Castle/Pulse M1014: 113.33
- Jäger/Bandit M870: 100
- Jackal/Mira ITA12S: 99.17
- Kaid TCSG12: 630
- Twitch/Doc/Rook/Lion SG-CQB: 75.08
- Jackal/Mira ITA12L: 70.83
- Sledge/Thatcher/Smoke/Mute/Warden M590A1: 68
- Hibana/Echo SUPERNOVA: 60
- Gridlock/Mozzie SUPER SHORTY: 49.58
- Dokkaebi/Vigil BOSG.12.2: 250* (DPS 1041.67 without cap)
Handguns – *damage capped at use of full magazine
- Maestro/Alibi Bailiff 410: 150 *
- Ying/Lesion Q-929: 550
- Blackbeard/Valkyrie/Nøkk D-50: 497*
- Twitch/Montagne/Doc/Rook/Lion LFP586: 468*
- Maestro/Alibi KERATOS .357: 468*
- Glaz/Fuze/Kapkan/Tachanka/Finka PMM: 488*
- Caveira LUISON: 487.5
- Hibana/Echo P229: 467.5
- Sledge/Thatcher/Smoke/Mute P226 MK 25: 458.33
- Buck/Frost MK1 9mm: 440
- Jackal/Mira USP40: 440
- Twitch/Montagne/Doc/Rook/Lion P9: 412.5
- Maverick 1911 TACOPS: 412.5
- Ash/Thermite/Castle/Pulse M45 MEUSOC: 406*
- Glaz/Fuze/Kapkan/Tachanka/Finka GSH-18: 403.33
- Blitz/IQ/Jäger/Bandit P12: 403.33
- Ash/Thermite/Caslte/Pulse/Nøkk 5.7 USG: 385
- Nomad/Kaid .44 Mag Semi-Auto: 378*
- Gridlock/Mozzie SDP 9mm: 352.5
- Zofia/Ela RG15: 348.33
- Capitao PRB92: 315
- Clash/Warden P-10C: 300
Handguns – unlimited no cap
- Maestro/Alibi Bailiff 410: 242.5
- Twitch/Montagne/Doc/Rook/Lion LFP586: 715
- Blackbeard/Valkyrie/Nøkk D-50: 650.83
- Maestro/Alibi KERATOS .357: 585
- Glaz/Fuze/Kapkan/Tachanka/Finka PMM: 559.17
- Ying/Lesion Q-929: 550
- Ash/Thermite/Castle/Pulse M45 MEUSOC: 531.67
- Caveira LUISON: 487.5
- Hibana/Echo P229: 467.5
- Sledge/Thatcher/Smoke/Mute P226 MK 25: 458.33
- Buck/Frost MK1 9mm: 440
- Jackal/Mira USP40: 440
- Twitch/Montagne/Doc/Rook/Lion P9: 412.5
- Maverick 1911 TACOPS: 412.5
- Nomad/Kaid .44 Mag Semi-Auto: 405
- Glaz/Fuze/Kapkan/Tachanka/Finka GSH-18: 403.33
- Blitz/IQ/Jäger/Bandit P12: 403.33
- Ash/Thermite/Caslte/Pulse/Nøkk 5.7 USG: 385
- Gridlock/Mozzie SDP 9mm: 352.5
- Zofia/Ela RG15: 348.33
- Capitao PRB92: 315
- Clash/Warden P-10C: 300
Figures are rounded to the second decimal place. Fire rate for all single shot weapons is taken from the Rainbow Six Wiki. All DPS figures reflect the damage of each weapon before damage falloff takes affect.
List made by
u/macythemouse
u/macythemouse
Accurate information as of – 18 August 2019 patch 4.2.0
Source: Original link
- Dodge distance per weaponAlright, I did not extract data from the game files so this is not super accurate. Instead I wanted to have an idea of the differences between two weapons when dodging. I went to a corner into the forge and took screenshots with each weapon (FoV was set to 90). It seems there are 8…
- Weapon Variety SuggestionJust throwing a suggestion out there for more variety in land based combat. We currently have 1 melee weapon and 3 ranged weapons, and the meta is tending towards double guns. There should be more melee weapon variety, The boarding axe has already been mentioned, it's role is good for boarding and possibly a…
- Abysmal group dpsA group doing 8k dps is bad, especially when the tank does 30% of it. I was leveling my tank toon doing some random dungeons. The group consisted of lvl 20s to 30s. We were doing Direfrost Keep, dragging the grp along with their godlike 6k dps and it wasn't a problem until the last…
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